http://metemmods.insanejournal.com/ ([identity profile] metemmods.insanejournal.com) wrote in [community profile] metempsychosis_dw2014-01-25 10:52 pm

(no subject)

I must say, godlings. You're getting entirely too complacent. Too comfortable. Even altering your powers has done little.

I think I know what you're missing. What you've been craving. A good antagonist! An excuse to fight and shed and spill blood. Need I find your oldest enemies again? Consider it done. Give them a few days before they choose to show themselves properly, but I'm sure you'll know what to do.



((Corruption will not reply further, but feel free to do some IC plotting!))

[identity profile] tangledmaze.insanejournal.com 2014-01-28 01:09 am (UTC)(link)
Damn. And the simulator's still in beta...

[identity profile] kingoftwoworlds.insanejournal.com 2014-01-29 09:21 am (UTC)(link)
You could always consider this an opportunity to get an idea of what should be added to it.

[identity profile] tangledmaze.insanejournal.com 2014-01-29 10:15 am (UTC)(link)
I know, but I feel like it's partly my fault we're getting caught unprepared. I was given a task and I haven't gotten it completed yet.

[identity profile] kingoftwoworlds.insanejournal.com 2014-01-29 10:35 am (UTC)(link)
Realistically Ms. Stephens, there are numbers of possible scenarios that are far outside the normal parameters of a battle situation. My advice is to cut yourself some slack and pay close attention to what's going to happen and use that as a mean to better gauge what the enemy is capable of.

[identity profile] tangledmaze.insanejournal.com 2014-01-29 10:51 am (UTC)(link)
It'd be easier if we knew what we were going to be facing for sure. I don't know about you guys, but we Greeks had a lot of enemies back in the day.

[identity profile] kingoftwoworlds.insanejournal.com 2014-01-29 11:00 am (UTC)(link)
The Celts have had their fair share of enemies over the years, including one another. All we can do is see what happens and adapt accordingly.

[identity profile] smoking-jaguar.insanejournal.com 2014-01-29 10:39 am (UTC)(link)
A battle simulator you say? For human soldiers to adapt to mythological foes? Is this something you would require funding to produce?

[identity profile] tangledmaze.insanejournal.com 2014-01-29 10:53 am (UTC)(link)
Funding would help. So would manpower. It's pretty much just been me and a shitton of coding.

I'm a video game programmer. It's similar platform to your average FPS, but I figure even experience with virtual enemies is better than nothing.

[identity profile] smoking-jaguar.insanejournal.com 2014-01-29 11:01 am (UTC)(link)
Aside from funds, what manner of workers would you require?

[identity profile] lefthandofwar.insanejournal.com 2014-01-29 10:40 am (UTC)(link)
How far along did you manage to get it to?

[identity profile] tangledmaze.insanejournal.com 2014-01-29 10:54 am (UTC)(link)
I've done some cleanup since I sent out that beta I gave you. Added a few things. But it's far from polished.

[identity profile] lefthandofwar.insanejournal.com 2014-01-29 11:03 am (UTC)(link)
The beta helped, though I'm still not sure the soldiers are ready for field combat against..whatever's coming.